“The Future of Computing and Programming Languages”
Published Nov 5, 2020
A friend (thanks Bryan!) sent me a link to a podcast episode recently, and I finally watched it today: Lex Fridman | Chris Lattner: The Future of Computing and Programming Languages. This is the second-longest I’ve ever listened to anyone else talk about programming (Jonathan Blow’s On The Metal episode takes first place by a few minutes here).
This validated a lot of thoughts I’ve had about programming language design, some as recent as yesterday. The biggest takeaway for me is that building a language is mostly user interface design, and all design is about trade-offs. Every language designs for a different combination of domain, principles, and aesthetics, and there are trade-offs everywhere. (These aren’t surprises to me, but sometimes it’s nice to hear them from someone who’s actually made those decisions and seen the results.)
I do really want to check out LLVM’s MLIR (alphabet soup!), because I’ve been itching to make a toy language. What’s the silliest thing I could compile to?